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What the Veil Keeps

1273 DS. Two centuries ago the Veiled Architect helped seal a woman inside the Veil. Tonight she goes back for her.

Play as a guest now; a free account puts your journey on the Roll of the Veil.

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This week

resets Monday, 00:00 UTC

No journey yet. The first one takes the top.

The Roll of the Veil

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🥇C
Rosebearer-d67891One Who Came Back · Architect
28,723

How a journey is scored

  • Focus: every horror unmade raises it, a perfect Step raises it more, a hit halves it. It multiplies what you unmake and each boss's bounty, up to ×5.
  • Every arena is graded: S means never hit, and inside par. A return from the dark caps it at C.
  • Swiftness and Unbroken: points for each second under par, and 1,000 for an arena with no hit.
  • Difficulty: Dreamer counts half, Nightmare half again. Trials, on the title, replay any arena you have reached.

How to play

  • Move — WASD · left stick
  • Aim — mouse · right stick
  • Violet Lance — hold left mouse · RT (twice as strong up close)
  • Syndesic Step — Space · A. Step through danger at the last moment for Three Heartbeats.
  • The Narrowing — E · B. Confine horrors in a circle that collapses.
  • Rewrite — R · Y, when charged. Make the Nightmare obey weight.
  • Memory shards — when hit, grab your shard back before it fades, or a horror eats it.

The Veiled Architect

Meet her before you walk in

Trysania is the finest thaumaturgical mind alive — and the Veil remembers her. Read her story, then choose a difficulty that suits you: Dreamer for the tale, Architect as intended, Nightmare for the steady of hand.

Read Trysania's story →